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sparseSelector.h
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//
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// Copyright 2014 DreamWorks Animation LLC.
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//
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// Licensed under the Apache License, Version 2.0 (the "Apache License")
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// with the following modification; you may not use this file except in
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// compliance with the Apache License and the following modification to it:
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// Section 6. Trademarks. is deleted and replaced with:
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//
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// 6. Trademarks. This License does not grant permission to use the trade
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// names, trademarks, service marks, or product names of the Licensor
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// and its affiliates, except as required to comply with Section 4(c) of
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// the License and to reproduce the content of the NOTICE file.
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//
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// You may obtain a copy of the Apache License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the Apache License with the above modification is
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// distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
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// KIND, either express or implied. See the Apache License for the specific
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// language governing permissions and limitations under the Apache License.
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//
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#ifndef OPENSUBDIV3_VTR_SPARSE_SELECTOR_H
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#define OPENSUBDIV3_VTR_SPARSE_SELECTOR_H
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#include "../version.h"
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#include "
../vtr/types.h
"
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#include "
../vtr/refinement.h
"
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#include <vector>
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namespace
OpenSubdiv
{
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namespace
OPENSUBDIV_VERSION
{
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namespace
Vtr
{
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namespace
internal
{
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//
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// SparseSelector:
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// Class supporting "selection" of components in a Level for sparse Refinement.
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// The term "selection" here implies interest in the limit for that component, i.e.
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// the limit point for a selected vertex, the limit patch for a face, etc. So this
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// class is responsible for ensuring that all neighboring components required to
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// support the limit of those selected are included in the refinement.
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//
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// This class is associated with (and constructed given) a Refinement and its role
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// is to initialize that Refinement instance for eventual sparse refinement. So it
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// is a friend of and expected to modify the Refinement as part of the selection.
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// Given its simplicity and scope it may be worth nesting it in Vtr::Refinement.
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//
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// While all three component types -- vertices, edges and faces -- can be selected,
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// only selection of faces is currently used and actively supported as part of the
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// feature-adaptive refinement.
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//
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class
SparseSelector
{
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public
:
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SparseSelector
(
Refinement
& refine) : _refine(&refine), _selected(false) { }
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~SparseSelector
() { }
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void
setRefinement
(
Refinement
& refine) { _refine = &refine; }
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Refinement
&
getRefinement
()
const
{
return
*_refine; }
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bool
isSelectionEmpty
()
const
{
return
!_selected; }
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//
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// Methods for selecting (and marking) components for refinement. All component indices
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// refer to components in the parent:
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//
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void
selectVertex
(
Index
pVertex);
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void
selectEdge
(
Index
pEdge);
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void
selectFace
(
Index
pFace);
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private
:
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SparseSelector
() : _refine(0), _selected(false) { }
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bool
wasVertexSelected(
Index
pVertex)
const
{
return
_refine->
getParentVertexSparseTag
(pVertex).
_selected
; }
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bool
wasEdgeSelected(
Index
pEdge)
const
{
return
_refine->
getParentEdgeSparseTag
(pEdge).
_selected
; }
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bool
wasFaceSelected(
Index
pFace)
const
{
return
_refine->
getParentFaceSparseTag
(pFace).
_selected
; }
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void
markVertexSelected(
Index
pVertex)
const
{ _refine->
getParentVertexSparseTag
(pVertex).
_selected
=
true
; }
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void
markEdgeSelected(
Index
pEdge)
const
{ _refine->
getParentEdgeSparseTag
(pEdge).
_selected
=
true
; }
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void
markFaceSelected(
Index
pFace)
const
{ _refine->getParentFaceSparseTag(pFace)._selected =
true
; }
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void
initializeSelection();
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private
:
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Refinement* _refine;
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bool
_selected;
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};
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}
// end namespace internal
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}
// end namespace Vtr
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}
// end namespace OPENSUBDIV_VERSION
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using namespace
OPENSUBDIV_VERSION
;
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}
// end namespace OpenSubdiv
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#endif
/* OPENSUBDIV3_VTR_SPARSE_SELECTOR_H */
refinement.h
OpenSubdiv
Definition
error.h:30
OpenSubdiv::OPENSUBDIV_VERSION
Definition
error.h:31
OpenSubdiv::OPENSUBDIV_VERSION::Vtr
Definition
topologyRefiner.h:40
OpenSubdiv::OPENSUBDIV_VERSION::Vtr::Index
int Index
Definition
types.h:54
OpenSubdiv::OPENSUBDIV_VERSION::Vtr::internal
Definition
topologyRefiner.h:40
OpenSubdiv::OPENSUBDIV_VERSION::Vtr::internal::Refinement
Definition
refinement.h:69
OpenSubdiv::OPENSUBDIV_VERSION::Vtr::internal::Refinement::getParentFaceSparseTag
SparseTag const & getParentFaceSparseTag(Index f) const
Definition
refinement.h:205
OpenSubdiv::OPENSUBDIV_VERSION::Vtr::internal::Refinement::getParentVertexSparseTag
SparseTag const & getParentVertexSparseTag(Index v) const
Definition
refinement.h:207
OpenSubdiv::OPENSUBDIV_VERSION::Vtr::internal::Refinement::getParentEdgeSparseTag
SparseTag const & getParentEdgeSparseTag(Index e) const
Definition
refinement.h:206
OpenSubdiv::OPENSUBDIV_VERSION::Vtr::internal::Refinement::SparseTag::_selected
unsigned char _selected
Definition
refinement.h:192
OpenSubdiv::OPENSUBDIV_VERSION::Vtr::internal::SparseSelector::~SparseSelector
~SparseSelector()
Definition
sparseSelector.h:61
OpenSubdiv::OPENSUBDIV_VERSION::Vtr::internal::SparseSelector::selectFace
void selectFace(Index pFace)
OpenSubdiv::OPENSUBDIV_VERSION::Vtr::internal::SparseSelector::isSelectionEmpty
bool isSelectionEmpty() const
Definition
sparseSelector.h:66
OpenSubdiv::OPENSUBDIV_VERSION::Vtr::internal::SparseSelector::getRefinement
Refinement & getRefinement() const
Definition
sparseSelector.h:64
OpenSubdiv::OPENSUBDIV_VERSION::Vtr::internal::SparseSelector::setRefinement
void setRefinement(Refinement &refine)
Definition
sparseSelector.h:63
OpenSubdiv::OPENSUBDIV_VERSION::Vtr::internal::SparseSelector::SparseSelector
SparseSelector(Refinement &refine)
Definition
sparseSelector.h:60
OpenSubdiv::OPENSUBDIV_VERSION::Vtr::internal::SparseSelector::selectEdge
void selectEdge(Index pEdge)
OpenSubdiv::OPENSUBDIV_VERSION::Vtr::internal::SparseSelector::selectVertex
void selectVertex(Index pVertex)
types.h
opensubdiv
vtr
sparseSelector.h
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