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glPatchTable.h
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//
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// Copyright 2015 Pixar
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//
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// Licensed under the Apache License, Version 2.0 (the "Apache License")
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// with the following modification; you may not use this file except in
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// compliance with the Apache License and the following modification to it:
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// Section 6. Trademarks. is deleted and replaced with:
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//
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// 6. Trademarks. This License does not grant permission to use the trade
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// names, trademarks, service marks, or product names of the Licensor
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// and its affiliates, except as required to comply with Section 4(c) of
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// the License and to reproduce the content of the NOTICE file.
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//
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// You may obtain a copy of the Apache License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the Apache License with the above modification is
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// distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
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// KIND, either express or implied. See the Apache License for the specific
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// language governing permissions and limitations under the Apache License.
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//
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#ifndef OPENSUBDIV3_OSD_GL_PATCH_TABLE_H
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#define OPENSUBDIV3_OSD_GL_PATCH_TABLE_H
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#include "../version.h"
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#include "
../osd/nonCopyable.h
"
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#include "
../osd/opengl.h
"
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#include "
../osd/types.h
"
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#include <vector>
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namespace
OpenSubdiv
{
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namespace
OPENSUBDIV_VERSION
{
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namespace
Far
{
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class
PatchTable
;
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};
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namespace
Osd
{
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class
GLPatchTable
:
private
NonCopyable
<GLPatchTable> {
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public
:
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typedef
GLuint
VertexBufferBinding
;
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~GLPatchTable
();
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static
GLPatchTable
*
Create
(
Far::PatchTable
const
*farPatchTable,
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void
*deviceContext = NULL);
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PatchArrayVector
const
&
GetPatchArrays
()
const
{
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return
_patchArrays
;
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}
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GLuint
GetPatchIndexBuffer
()
const
{
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return
_patchIndexBuffer
;
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}
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GLuint
GetPatchParamBuffer
()
const
{
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return
_patchParamBuffer
;
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}
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GLuint
GetPatchIndexTextureBuffer
()
const
{
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return
_patchIndexTexture
;
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}
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GLuint
GetPatchParamTextureBuffer
()
const
{
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return
_patchParamTexture
;
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}
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PatchArrayVector
const
&
GetVaryingPatchArrays
()
const
{
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return
_varyingPatchArrays
;
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}
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GLuint
GetVaryingPatchIndexBuffer
()
const
{
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return
_varyingIndexBuffer
;
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}
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GLuint
GetVaryingPatchIndexTextureBuffer
()
const
{
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return
_varyingIndexTexture
;
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}
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int
GetNumFVarChannels
()
const
{
return
(
int
)
_fvarPatchArrays
.size(); }
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PatchArrayVector
const
&
GetFVarPatchArrays
(
int
fvarChannel = 0)
const
{
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return
_fvarPatchArrays
[fvarChannel];
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}
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GLuint
GetFVarPatchIndexBuffer
(
int
fvarChannel = 0)
const
{
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return
_fvarIndexBuffers
[fvarChannel];
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}
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GLuint
GetFVarPatchIndexTextureBuffer
(
int
fvarChannel = 0)
const
{
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return
_fvarIndexTextures
[fvarChannel];
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}
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GLuint
GetFVarPatchParamBuffer
(
int
fvarChannel = 0)
const
{
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return
_fvarParamBuffers
[fvarChannel];
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}
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GLuint
GetFVarPatchParamTextureBuffer
(
int
fvarChannel = 0)
const
{
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return
_fvarParamTextures
[fvarChannel];
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}
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protected
:
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GLPatchTable
();
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// allocate buffers from patchTable
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bool
allocate
(
Far::PatchTable
const
*farPatchTable);
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PatchArrayVector
_patchArrays
;
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GLuint
_patchIndexBuffer
;
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GLuint
_patchParamBuffer
;
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GLuint
_patchIndexTexture
;
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GLuint
_patchParamTexture
;
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PatchArrayVector
_varyingPatchArrays
;
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GLuint
_varyingIndexBuffer
;
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GLuint
_varyingIndexTexture
;
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std::vector<PatchArrayVector>
_fvarPatchArrays
;
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std::vector<GLuint>
_fvarIndexBuffers
;
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std::vector<GLuint>
_fvarIndexTextures
;
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std::vector<GLuint>
_fvarParamBuffers
;
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std::vector<GLuint>
_fvarParamTextures
;
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};
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}
// end namespace Osd
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}
// end namespace OPENSUBDIV_VERSION
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using namespace
OPENSUBDIV_VERSION
;
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}
// end namespace OpenSubdiv
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#endif
// OPENSUBDIV3_OSD_GL_PATCH_TABLE_H
opengl.h
nonCopyable.h
OpenSubdiv
Definition
error.h:30
OpenSubdiv::OPENSUBDIV_VERSION
Definition
error.h:31
OpenSubdiv::OPENSUBDIV_VERSION::Far
Definition
error.h:33
OpenSubdiv::OPENSUBDIV_VERSION::Osd
Definition
bufferDescriptor.h:34
OpenSubdiv::OPENSUBDIV_VERSION::Osd::PatchArrayVector
std::vector< PatchArray > PatchArrayVector
Definition
types.h:132
OpenSubdiv::OPENSUBDIV_VERSION::Far::PatchTable
Container for arrays of parametric patches.
Definition
patchTable.h:55
OpenSubdiv::OPENSUBDIV_VERSION::Osd::GLPatchTable::VertexBufferBinding
GLuint VertexBufferBinding
Definition
glPatchTable.h:47
OpenSubdiv::OPENSUBDIV_VERSION::Osd::GLPatchTable::_fvarIndexBuffers
std::vector< GLuint > _fvarIndexBuffers
Definition
glPatchTable.h:141
OpenSubdiv::OPENSUBDIV_VERSION::Osd::GLPatchTable::GetPatchArrays
PatchArrayVector const & GetPatchArrays() const
Returns the patch arrays for vertex index buffer data.
Definition
glPatchTable.h:55
OpenSubdiv::OPENSUBDIV_VERSION::Osd::GLPatchTable::GetFVarPatchIndexBuffer
GLuint GetFVarPatchIndexBuffer(int fvarChannel=0) const
Returns the GL index buffer containing face-varying control vertices.
Definition
glPatchTable.h:103
OpenSubdiv::OPENSUBDIV_VERSION::Osd::GLPatchTable::~GLPatchTable
~GLPatchTable()
OpenSubdiv::OPENSUBDIV_VERSION::Osd::GLPatchTable::_fvarParamBuffers
std::vector< GLuint > _fvarParamBuffers
Definition
glPatchTable.h:144
OpenSubdiv::OPENSUBDIV_VERSION::Osd::GLPatchTable::GetPatchParamTextureBuffer
GLuint GetPatchParamTextureBuffer() const
Returns the GL texture buffer containing the patch parameter.
Definition
glPatchTable.h:75
OpenSubdiv::OPENSUBDIV_VERSION::Osd::GLPatchTable::_varyingIndexBuffer
GLuint _varyingIndexBuffer
Definition
glPatchTable.h:137
OpenSubdiv::OPENSUBDIV_VERSION::Osd::GLPatchTable::allocate
bool allocate(Far::PatchTable const *farPatchTable)
OpenSubdiv::OPENSUBDIV_VERSION::Osd::GLPatchTable::Create
static GLPatchTable * Create(Far::PatchTable const *farPatchTable, void *deviceContext=NULL)
OpenSubdiv::OPENSUBDIV_VERSION::Osd::GLPatchTable::_varyingIndexTexture
GLuint _varyingIndexTexture
Definition
glPatchTable.h:138
OpenSubdiv::OPENSUBDIV_VERSION::Osd::GLPatchTable::_fvarParamTextures
std::vector< GLuint > _fvarParamTextures
Definition
glPatchTable.h:145
OpenSubdiv::OPENSUBDIV_VERSION::Osd::GLPatchTable::_patchArrays
PatchArrayVector _patchArrays
Definition
glPatchTable.h:128
OpenSubdiv::OPENSUBDIV_VERSION::Osd::GLPatchTable::_patchIndexBuffer
GLuint _patchIndexBuffer
Definition
glPatchTable.h:130
OpenSubdiv::OPENSUBDIV_VERSION::Osd::GLPatchTable::GetPatchParamBuffer
GLuint GetPatchParamBuffer() const
Returns the GL index buffer containing the patch parameter.
Definition
glPatchTable.h:65
OpenSubdiv::OPENSUBDIV_VERSION::Osd::GLPatchTable::GetFVarPatchParamBuffer
GLuint GetFVarPatchParamBuffer(int fvarChannel=0) const
Returns the GL index buffer containing face-varying patch params.
Definition
glPatchTable.h:113
OpenSubdiv::OPENSUBDIV_VERSION::Osd::GLPatchTable::_patchParamTexture
GLuint _patchParamTexture
Definition
glPatchTable.h:134
OpenSubdiv::OPENSUBDIV_VERSION::Osd::GLPatchTable::GLPatchTable
GLPatchTable()
OpenSubdiv::OPENSUBDIV_VERSION::Osd::GLPatchTable::GetFVarPatchIndexTextureBuffer
GLuint GetFVarPatchIndexTextureBuffer(int fvarChannel=0) const
Returns the GL texture buffer containing face-varying control vertices.
Definition
glPatchTable.h:108
OpenSubdiv::OPENSUBDIV_VERSION::Osd::GLPatchTable::GetFVarPatchParamTextureBuffer
GLuint GetFVarPatchParamTextureBuffer(int fvarChannel=0) const
Returns the GL texture buffer containing face-varying patch params.
Definition
glPatchTable.h:118
OpenSubdiv::OPENSUBDIV_VERSION::Osd::GLPatchTable::GetPatchIndexBuffer
GLuint GetPatchIndexBuffer() const
Returns the GL index buffer containing the patch control vertices.
Definition
glPatchTable.h:60
OpenSubdiv::OPENSUBDIV_VERSION::Osd::GLPatchTable::GetNumFVarChannels
int GetNumFVarChannels() const
Returns the number of face-varying channel buffers.
Definition
glPatchTable.h:95
OpenSubdiv::OPENSUBDIV_VERSION::Osd::GLPatchTable::GetFVarPatchArrays
PatchArrayVector const & GetFVarPatchArrays(int fvarChannel=0) const
Returns the patch arrays for face-varying index buffer data.
Definition
glPatchTable.h:98
OpenSubdiv::OPENSUBDIV_VERSION::Osd::GLPatchTable::_fvarIndexTextures
std::vector< GLuint > _fvarIndexTextures
Definition
glPatchTable.h:142
OpenSubdiv::OPENSUBDIV_VERSION::Osd::GLPatchTable::_patchIndexTexture
GLuint _patchIndexTexture
Definition
glPatchTable.h:133
OpenSubdiv::OPENSUBDIV_VERSION::Osd::GLPatchTable::_fvarPatchArrays
std::vector< PatchArrayVector > _fvarPatchArrays
Definition
glPatchTable.h:140
OpenSubdiv::OPENSUBDIV_VERSION::Osd::GLPatchTable::GetPatchIndexTextureBuffer
GLuint GetPatchIndexTextureBuffer() const
Returns the GL texture buffer containing the patch control vertices.
Definition
glPatchTable.h:70
OpenSubdiv::OPENSUBDIV_VERSION::Osd::GLPatchTable::GetVaryingPatchIndexTextureBuffer
GLuint GetVaryingPatchIndexTextureBuffer() const
Returns the GL texture buffer containing the varying control vertices.
Definition
glPatchTable.h:90
OpenSubdiv::OPENSUBDIV_VERSION::Osd::GLPatchTable::_varyingPatchArrays
PatchArrayVector _varyingPatchArrays
Definition
glPatchTable.h:136
OpenSubdiv::OPENSUBDIV_VERSION::Osd::GLPatchTable::GetVaryingPatchIndexBuffer
GLuint GetVaryingPatchIndexBuffer() const
Returns the GL index buffer containing the varying control vertices.
Definition
glPatchTable.h:85
OpenSubdiv::OPENSUBDIV_VERSION::Osd::GLPatchTable::GetVaryingPatchArrays
PatchArrayVector const & GetVaryingPatchArrays() const
Returns the patch arrays for varying index buffer data.
Definition
glPatchTable.h:80
OpenSubdiv::OPENSUBDIV_VERSION::Osd::GLPatchTable::_patchParamBuffer
GLuint _patchParamBuffer
Definition
glPatchTable.h:131
OpenSubdiv::OPENSUBDIV_VERSION::Osd::NonCopyable< GLPatchTable >::NonCopyable
NonCopyable()
Definition
nonCopyable.h:37
types.h
opensubdiv
osd
glPatchTable.h
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